Growing Up With Media: Household Rules

Growing Up With Media:

Parent and Youth Reported Household Rules Characteristics

December 2011

 

This is the second in a series of 7 bulletins summarizing the methodology for and findings of the Growing up with Media (GuwM) Study.  GuwM is a longitudinal survey of 1,586 youth aged 10-15 years at baseline.  Data were collected initially between August – September, 2006, again between November, 2007 – January, 2008, and finally between August – November, 2008.  The survey protocol was reviewed and approved by the Centers for Disease Control and Prevention Institutional Review Board (IRB).

What is Growing up with Media?

  • GuwM is a longitudinal online survey of a national sample of 1,586 young people, ages 10 to 15 years at Wave 1.
  • Because exposures and experiences online were a main interest of the survey, youth were required to have used the Internet at least once in the past 6 months.  The inclusion criteria was purposefully broad to ensure a wide variability in internet experience and exposure.
  • Caregivers were members of the Harris Poll Online (HPOL) opt-in panel and residents of the U.S.
  • Caregivers first completed a short online survey (approximately 5 minutes).
  • With caregiver permission, youth completed an online survey; approximately 25 minutes.
  • The sample was purposefully balanced on youth age and sex.
  • Adult participants received $10 and youth a $15 gift certificate at Waves 1 and 2. To increase the response rate at Wave 3, adult participants received $20 and youth a $25 gift certificate.
  • Data were collected across three time points:Data were weighted to match the U.S. Population of adults with children between the ages of 10 and 15 years.  Adults were the weighting target because they were the recruitment target.
    • Wave 1: August – September, 2006
    • Wave 2: November, 2007 – January, 2008
    • Wave 3: August – November, 2008
  • Propensity scoring was applied to adjust for the adult’s (i.e., recruitment target) propensity to be online, in HPOL, and to respond to the particular survey invitation.

A full report on the methodology of the GuwM study is posted here at the bottom of the page. As a result of data cleaning activities, the final sample size for Wave 1 is 1,581 (See the Methodological Details bulletin for more details).

One of the most common pieces of ‘Internet safety’ advice is about the importance of parental monitoring, including the use of filtering and blocking software.  Less commonly suggested, but perhaps equally important, are simple things like talking to your children about what they do and see online.

In this report, we examine the frequency of household rules related to types of media.  We also examine trends across time (i.e., Wave).

The report includes the following sections:

  • Section 1: Household rules for different media types
  • Section 2: Co-use and discussions between parents and children about the youth’s media use
  • Section 3: Internet monitoring
  • Section 4: Beliefs about media use

SECTION 1: HOUSEHOLD RULES

INTERNET:

The overwhelming majority of parents (93-95%) reported having some type of Internet household rules…

…although the presence of Internet household rules tended to decrease over time.

The most common rule that parents had is restrictions on where their children can go online, including chat rooms, X-rated websites, etc.  This rule was not only the most common, but also the most stable across time.  Also reported by a majority of parents was the requirement that children have their chores, school work, and other responsibilities fulfilled before they could go online or use the computer.

Internet household rules – Parent respondent Wave 1
(n=1,581)
Wave 2
(n=1,195)
Wave 3
(n=1,150)
Child cannot do certain things on the Internet (e.g., go to chat rooms) 83% 83% 83%
Child cannot use Internet/ computer until household chores are complete 66% 58% 55%
Child has to ask permission before using the Internet 57% 45% 38%
Child can only use Internet for a certain number of hours per day 53% 47% 45%
Parent has other household Internet rule(s) 28% 19% 15%
Parent does not have any rules about how child uses Internet 5% 6% 7%



Endorsement of most rules decreased over time. The most notable decrease was the requirement that their children ask permission before using the Internet.  At Wave 1, nearly 3 of every 5 parents had this rule, but at Wave 3 less than 2 of every 5 parents had this rule.  These decreases were largely explained by the increased age of the cohort over time (see Figure below).

 image001

The overwhelming majority of youth (84-92%) also reported having Internet household rules.

Internet household rules – Child respondent [1] Wave 1
(n=1,548)
Wave 2
(n=1,195)
Wave 3
(n=1,150)
Child cannot do certain things on the Internet (e.g., go to chat rooms) 77% 72% 70%
Child cannot use Internet/ computer until household chores are complete 59% 55% 52%
Child has to ask permission before using the Internet 50% 39% 33%
Child can only use Internet for a certain number of hours per day 48% 45% 41%
Parent has other Internet household rule(s) 16% 12% 14%
Parent does not have any rules about how child uses Internet 8% 11% 15%

[1] This question was only asked of child respondents who had home Internet access at Wave 1.

As shown in the previous table, there was strong convergence between rules reported by youth and those reported by their parents.  The most common rule youth reported was the same as caregivers: a restriction on specific places online where youth were not allowed to go.  Similar to caregivers as well, the majority of youth said that they had to finish their chores and school work before they could go online or use the computer.  However, data in the table above shows that more youth reported a lack of rules over time: compared to a stable 7-8% of parents, we see a doubling of youth who said that they do not have rules over time, from 8% at Wave 1 to 16% at Wave 3.

About 3 of every 4 parents who have household Internet rules almost always enforced them.

Certainly, to have rules is one thing, but to enforce them is another thing.

Enforce Internet household rules– Parent respondent Wave 1
(n=1,505)
Wave 2
(n=1,115)
Wave 3
(n=1,059)
Almost always 71% 71% 66%
Often 18% 18% 18%
Sometimes 8% 8% 12%
Almost never 3% 3% 3%


The vast majority (66-71%) of parents who have household rules about Internet use reported that they almost always enforce those rules.  An additional 1 of every 5 reported that they often enforce those rules.

Concurrently, about 3 of every 4 youth who had household Internet rules almost always followed them.

Follow Internet household rules – Child respondent Wave 1
(n=1,423)
Wave 2
(n=1,050)
Wave 3
(n=971)
Almost always 72% 71% 71%
Often 16% 17% 16%
Sometimes 10% 10% 10%
Almost never 2% 2% 3%


As shown in the table above, youth were overwhelmingly likely to report that they follow the Internet household rules.  Thus, even though reports of individual household rules tended to decrease over time, youths’ tendencies to follow existing rules remained relatively constant over time.

VIDEO, COMPUTER, OR INTERNET GAMES:

Over 90% of youth played video or computer games; and about 4 of every 5 of these youths’ parents had rules about them.

Unlike rules for the Internet, the most common rule parents had about games was a requirement that their children finish their chores and homework before playing.  This is not to say that parents don’t care about content: about half of parents at Wave 1 said they had restrictions on the types and ratings of games that their children could play.  These restrictions decreased over time however, with about 2 of every 5 caregivers still having these rules over time.  Fewer than 5% of caregivers said youth were allowed to play certain games that the caregivers did not like as long as the caregiver was outside of the room.

Video, computer, or Internet games household rules – Parent respondent Wave 1
(n=1,581)
Wave 2
(n=1,195)
Wave 3
(n=1,150)
Child cannot play games until household chores or homework are complete 62% 54% 48%
Child can only play games with certain ratings 53% 46% 39%
Child can only play certain types of games 52% 45% 40%
Child can only play games for a certain number of hours per day 48% 40% 39%
Child has to ask permission before playing games 35% 25% 19%
Parent has other video, computer, or Internet games household rule(s) 22% 15% 14%
Parent does not have any rules about video, computer, or Internet games 13% 15% 22%
Child can only play certain games when parent is not in the room 3% 2% 3%



The most notable decrease in rules about video or computer games reported by parents over time was in the requirement of the child to ask permission before playing games.  At Wave 1, more than 1 of every 3 parents reported having this rule in their home, whereas only 1 of every 5 parents reported having this rule at Wave 3. There were also notable decreases over time in parents allowing their child to only play games with certain ratings and not allowing their child to play games until household chores or homework were done.

A lifting of all household rules related to game play was more common for older children; this was true across the three years of the study (see Figure below).

image002

Youth-reported household rules for game play were similar.

Video, computer, or Internet games household rules – Child respondent Wave 1
(n=1,481)
Wave 2
(n=1,124)
Wave 3
(n=1,059)
Cannot play games until household chores or homework are complete 63% 57% 55%
Can only play certain types of games 53% 46% 43%
Can only play games with certain ratings 49% 44% 40%
Can only play games for a certain number of hours per day 47% 42% 39%
Has to ask permission before playing games 39% 32% 27%
Has other video, computer, or games household rule(s) 17% 17% 16%
Does not have any rules about video, computer, or Internet games 14% 19% 22%
Can only play certain games when parent is not in the room 4% 5% 4%



As with Internet rules, there was strong convergence between caregiver and youth report about game rules.  Indeed, some rules were more commonly reported by youth: 55% of youth compared to 48% of parents at Wave 3 said that they were required to complete their chores and school work before playing games (see Table on page 6).

Over half of parents who had household rules for their child about game use almost always enforced these rules.

Enforce video, computer, and Internet games household rules– Parent respondent Wave 1
(n=1,298)
Wave 2
(n=914)
Wave 3
(n=834)
Almost always 64% 58% 59%
Often 22% 28% 25%
Sometimes 12% 11% 14%
Almost never 2% 3% 3%



Slightly fewer parents reported almost always enforcing game rules compared to Internet rules, although more parents reported doing so ‘often’.  Enforcement was stable across time, despite the aging of the cohort.

2 of every 3 youth whose parents had household rules about video, computer, and Internet game play almost always followed these rules.

Follow video, computer, and Internet games household rules – Child respondent Wave 1
(n=1,268)
Wave 2
(n=888)
Wave 3
(n=818)
Almost always 62% 66% 62%
Often 24% 20% 21%
Sometimes 12% 13% 14%
Almost never 2% 2% 3%


Youth were equally likely to report following rules as caregivers were to report enforcing them.

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